Update: Improved In-Level Progress Save System, Maximum Number of Enemies Setting, Fused Gates — Recourse Steam update #52870

Hello everyone, This update introduces a new in-level progress save system to Recourse and a new setting to determine the maximum number of enemies that...

Steam App
Recourse (413540)
Event type
patch note
Published
25 June 2016 - 19:23:55 UTC
Source
steam_community_announcements
Hello everyone, This update introduces a new in-level progress save system to Recourse and a new setting to determine the maximum number of enemies that will be spawned in Payload and Wave Defense modes. 1) Improved Saves: We have created a new gate type named "fused gate" to replace many existing regular gates in the game. When you open a fused gate, its fuse will blow and it will start open in replays after that. This new system offers improvements on two fronts: i) it reduces or removes the need for backtracking and re-solving certain puzzles, and ii) it leaves the gate open but resets the puzzles, so you can experiment with different solutions where possible without having to worry about unlocking the door ahead. This system replaces the old in-level progress system where the opening order and states of doors were determined by level-based unlockers. The new system will keep your old...

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