- Steam App
- NIMBY Rails (1134710)
- Event type
- patch note
- Published
- 21 February 2026 - 14:28:14 UTC
- Source
- steam_community_announcements
- Stop selection signals now again perform a (possibly redundant and unnecessary) goal stop selection at the last possible moment, both from a stop or a pass-by. - Fix: queue_train_drive_to() was fully resetting the Motion::drive component and zeroing the stored waiting signal ID. If the train was positioned exactly at or an infinitesimal distance distance ahead of the signal (which is legal) it caused the train to skip the signal wait. - Fix: dead end point mode tracks set as parallel of a point mode track did a poor job of matching the tangent of the parent track - Fix: push-pull capability was cached in the Motion Dynamics instance, but it could become stale after certain editing operations. Now this flag is never cached and it is instead always calculated on demand. It is now also possible to check this flag in the train editor, as additional information in the "Composition" item. By...