- Event type
- patch note
- Published
- 8 December 2021 - 09:00:42 UTC
- Source
- steam_community_announcements
Hi everyone! We’re happy to announce we’ve just released Patch 1.11 for our PC players. Here’s what this patch contains: Graphical Improvements Added Nvidia’s DLSS upscaling technology. Added AMD’s FidelityFX Super Resolution, replacing FidelityFX CAS. UI Changes Adjusted settings screen to facilitate the addition of DLSS and FSR. Render Scale option has been removed but same result can now be accomplished by adjusting setting Upscale Method to Simple and adjusting Upscale Quality. Performance Improvements Improvement to the shader management system. This will result in a few noticeable differences: There is no longer a shader pre-compilation step on startup. The game will always compile shaders during loading and in the background. Stutters during gameplay that used to occur due to background shader compilation have now been significantly reduced. Because shader compilation is still hap...