- Event type
- patch note
- Published
- 17 October 2017 - 01:07:41 UTC
- Source
- steam_community_announcements
-Big changes and optimizations for forces. -Replace the shield axe soldiers to the Chinese style model -Optimized the ratio of the model to the map. -The intensity of the war will increase over time. -AI's desire to launch war increases over time. -Add observer mode (GM command: SetObserver) -Increase the tendency of the AI to gather the army (player hosting AI and non-player AI) -Change the game icon in the steam store -Increase the collision volume of the army -Increase the scope of the army to find enemy to attack -Right-click the city HUD panel to trigger an attack command. -Increase the range of troops and cities available for click. -The army can not move while in fighting. -When attacks thieves, the low-morale army will retreat. -Army can not retreat for a short time once they were involved in a combat. Note: This update is not compatible with the old Archive