- Steam App
- Fragmented (441790)
- Event type
- patch note
- Published
- 23 June 2016 - 02:05:37 UTC
- Source
- steam_community_announcements
This weeks patch addressed some remaining issues and added a few new features and tweaks. We made some adjustments to the AI this month. They should now better chase you around the map rather aggressively until they reach their leash distance. Before this was based on the navigation data available in their spawn region, now they will navigate dynamically when in combat and will chase you a fair distance around the map so beware. Along with those fixes we fixed a navigation issue with trees, rocks, and large plants that NPCs could navigate through incorrectly. They should now have to properly navigate around them to reach you. Additionally, with all the navigation changes pets should better be able to follow you, but still could potentially get stuck, there is /pet summon added a few patches ago to help with that until that process is automated to fix stuck pets. Newly added to this patch...