Patch Notes 10.3 — Spacelords Steam update #537712

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30448475%2F8a7d35101bb3c62624c43714ebf78c7efd1f233d.jpg It's already been two weeks...

Steam App
Spacelords (436180)
Event type
patch note
Published
14 September 2018 - 09:30:00 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30448475%2F8a7d35101bb3c62624c43714ebf78c7efd1f233d.jpg It's already been two weeks since the Spacelords release! The focus up until now has been mostly addressing bugs and stabilizing the system for the massive influx of new players. Today we're releasing a small server-side patch, however a bigger client-side patch is coming later to tackle some deeper issues. Missions The new Council Apocalypse campaign released a bit too strong. We've adjusted difficulties from our end, but mission duration will still be longer than expected for a while. Blueprints Common Blueprints now require a victory to obtain. If you lose the match, you won't be able to roll for the Blueprint, but it won't disappear from the mission rewards either. Antagonist experience Increased the Antagonist experience gains by 15% Base gold rewards Base Gold re...

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