Skyrim version 1.2 coming Wednesday, Bethesda releases patch notes — The Elder Scrolls V: Skyrim Steam update #539676

Skyrim is gaming's Disneyworld. It's positively colossal, bursting at the seams with magic, and full of giant rodents. Unfortunately, the two also share...

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The Elder Scrolls V: Skyrim (72850)
Event type
patch note
Published
29 November 2011 - 00:11:49 UTC
Source
pcgamer
Skyrim is gaming's Disneyworld. It's positively colossal, bursting at the seams with magic, and full of giant rodents. Unfortunately, the two also share one less savory similarity: They're far from perfect. But while you can't patch out the miles-long line to ride Space Mountain, Skyrim's bugs are oh-so-squashable. Version 1.2, of course, will be doing the honors, and it's right around the corner with a Wednesday, November 30 drop date. Read on for the full patch notes, courtesy of Bethesda's blog. Fixed crash on startup when audio is set to sample rate other than 44100Hz. Fixed issue where projectiles did not properly fade away. Fixed occasional issue where a guest would arrive to the player’s wedding dead. Dragon corpses now clean up properly. Fixed rare issue where dragons would not attack. Fixed rare NPC sleeping animation bug. Fixed rare issue with dead corpses being cleared up pr...

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