- Event type
- patch note
- Published
- 12 August 2025 - 11:27:41 UTC
- Source
- steam_community_announcements
Before, monster could damage the player when it is dying, but not yet disappear. But I got a message that this blocks player to increase experience rate fast enough. I modified the system because I thought that opinion made sense. So when monster's hp is 0, it no longer hurts the player from now on. Always thankful of you to play my game.