- Event type
- patch note
- Published
- 16 December 2024 - 11:53:57 UTC
- Source
- steam_community_announcements
Long time no see. Life has been a bit turbulent lately, so the update schedule has changed. However, please stay tuned. I can’t guarantee the time, but I will finish making this game. General Changes: - Reduced the brightness of side UI. - Lowered the brightness and increased the size of player bullets. - Replaced the player's fire effects. These changes aim to make the game less visually overwhelming. I’m not good with visual design and color management. There’s still a lot to tweak, and I’ll take it slow. - Rewrote most timing-related code to reduce performance overhead. This required resetting parameters, which might lead to gameplay difference compared to before. - Redesigned aiming mechanics to reduce performance overhead. The new implementation should be more efficient, but it’s hard to replicate the exact feel of the old system, so the handling might feel different. This improves ...