Demo Patch Notes — AVROPOLIS Steam update #54463

Hey everyone, I've prepared a new patch with an optimization pass that improves both GPU and CPU overhead as well as frame stability, including some...

Steam App
AVROPOLIS (3354230)
Event type
patch note
Published
23 March 2026 - 16:59:52 UTC
Source
steam_community_announcements
Hey everyone, I've prepared a new patch with an optimization pass that improves both GPU and CPU overhead as well as frame stability, including some other changes.Here's the details: Removed saferoom banner that was blocking door viewUpdated and optimized in-world text, reducing overheadAdjusted various trap and ambiance volumes Optimized, and slightly reduced radius of some trap collidersAdded some extra VFX for gold piecesIncreased chance of dropping pistol mags from wormsAdded chance to drop sticky bombs from wormsOptimized the real-time lighting system, greatly reducing CPU overhead, and increasing frame stabilityUpdated and improved grass quality, and the annexed shaderVarious optimizations in the saferoom / checkpointVarious mesh, and material optimizationsVarious mesh UV optimizationsStatic geometry will now use Shadowmasks + Indirect lightingDynamic objects will now use Light Pro...

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