Why we killed Early Access — Coffee Noir - Business Detective Game Steam update #544730

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32765406%2Ffaa645ffd6ddb3824118e565ed60475e4f4a62ae.gif Probably as many other games...

Steam App
Coffee Noir - Business Detective Game (855550)
Event type
patch note
Published
17 April 2019 - 10:14:01 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32765406%2Ffaa645ffd6ddb3824118e565ed60475e4f4a62ae.gif Probably as many other games, Coffee Noir came a long and bumpy way during its development. From purely educational, serious game developed by the small founders’ team of our Doji Studio, transformed to the product suitable for Steam and casual gamers. Last year we planned to release Coffee Noir in the Early Access stage somewhere around Fall 2018, then postponed it to Q1 of 2019. We polished graphics, added some animations, boosted UI with retro-noir touch, rewrote plot and dialogues to give them more swift and engaging feeling – all to achieve the proper quality and coherent, extraordinary style. But we still need more time to finish the game as a standalone product. You would ask – why are you doing it so long? Postponing again? Will you ever finish it, guys? Speaki...

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