- Event type
- patch note
- Published
- 2 August 2012 - 15:31:00 UTC
- Source
- steam_updates
Patch Notes 1.2.2: • The method of land generation was changed so that some land types (like volcanic) now would be created as small patches regardless of climate. • Fixed problem with loading of Multiplayer save games. (old saves are still valid) • Ballista unit became a bit tougher and cheaper. • When starting a saved multiplayer game the missing players will be replaced with AI. • Monster lair spawn events are more logical now, and a few more were added. • Multiplayer Lobby now shows the total number of players in it (including playing). • Quest and Loot windows became a bit wider to better show long units and artifacts names. • Now a player cannot disable a building manually – only demolish (or activate if disabled). • The hint added – the reasons why the building cannot be activated. • Now when a player closes the "Select target Mage" window the spell is automatically canc...