0.2.6 - Reworking the way towns grow — Iron Roads Steam update #550666

Despite the innocuous version number increase, in this update we’ve changed the way towns grow. It is a big change to how the game is balanced, and we’d...

Steam App
Iron Roads (2171550)
Event type
patch note
Published
9 March 2024 - 11:09:30 UTC
Source
steam_community_announcements
Despite the innocuous version number increase, in this update we’ve changed the way towns grow. It is a big change to how the game is balanced, and we’d love to hear thoughts on it. The new system sets a clear target for on-time arrivals, and when the target is met, the town grows. We hope this gives clarity on what needs to be done for a town to grow, and adds an incentive to not keep passengers waiting too long. While doing this we also reworked the town information screens to make them easier to read with large numbers of towns. There is more detail about on this on our blog. Other than the growth system work we have: Added images for the scenario chooser Added buttons to the town screens so you can cycle between them Added icons to the town screen to show what cargo is accepted by that stop Split the town screen and route information windows Sped up the mouse wheel on Windows Added i...

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