1. Lowered the default difficulty of some early-game stages. 2. Adjusted the skill designs of some enemies. 3. Optimized the combat interaction flow. 4...
1. Lowered the default difficulty of some early-game stages. 2. Adjusted the skill designs of some enemies. 3. Optimized the combat interaction flow. 4. Added in-battle UI icons for skill-use reminders and high-threat enemy warnings. 5. Fixed several bugs.