- Event type
- patch note
- Published
- 22 February 2016 - 20:48:05 UTC
- Source
- steam_community_announcements
This update focused on bug fixes, balance changes, and usability improvements you guys suggested. Changes Standard melee and ranged attacks now show up as icons on the skill bar. Some people didn't realize that characters can do standard attacks ontop of skills. In particular, ranged attacks of casters were not obvious. "Abort Mission/Return to Town" button while showing the mission map is now a button in the top-right corner of the UI so it is easier to find. Camera can be tilted with page up/down. Dwarf Priest's "Shock" now has range 6 (up from melee range). Damage stats show damage vs armor level 0. Actual damage will always be lower depending on the target's armor. Bigger cursors. New "boot" cursor indicates that the targeted cell will result in movement. Magic users show a fireball for ranged attacks (instead of an arrow). Dwarf Priest's "Lightning Strike" now does AoE damage (3 rad...