- Event type
- patch note
- Published
- 5 August 2023 - 23:49:46 UTC
- Source
- steam_community_announcements
General: The timescale is now a toggle between 3 different speeds, x1, x2 and x3. Also slightly adjusted the UI for it. Campaign: Nerfed the last mission of chapter 2 a little bit. Fixes: Fixed the last wave of Survival only awarding 1 score per killed Axon. Fixed the checkpoint being saved after clearing a Survival run. Fixed Gravity Generator U2 causing damage-over-time effect towers to deal ridiculous damage. Fixed a glitch that allowed you to have 3 Overloads equipped. Fixed being able to build traps and mines on Blockers. Fixed an issue where the UI wouldn't scale properly at 1680x1050. Fixed a couple of issues with the audio and music stuttering or breaking. Fixed some Astrosys towers being in the wrong order in the tower upgrade section of the Campaign. Fixed an issue with how Tech points progressed the Tech Tree in the Campaign Fixed the Camera shake and VFX not working when leak...