Early Access Feature Update #10, Patch 2 — BRUTALISTICK VR Steam update #563502

I'd like to start off by apologizing for the bug I accidentally introduced last update that caused some of the remaining enemies to not be counted as...

Steam App
BRUTALISTICK VR (2669380)
Event type
patch note
Published
12 July 2026 - 14:12:49 UTC
Source
steam_community_announcements
I'd like to start off by apologizing for the bug I accidentally introduced last update that caused some of the remaining enemies to not be counted as dead. I didn't catch it during my testing and truth be told, I couldn't reproduce it deliberately either. I made my best educated guesses as to what the cause might be and hopefully that has been enough to fix it. If not, I added some safeguards that will force kill any remaining enemies, thus allowing you to complete the mission and preventing soft locks. Thanks for hanging in there! I'm gonna try to improve the chopping behavior next so stronger hits wouldn't bounce off, right now it's kind of a crapshoot. Changelog: Added overlay icons to the last remaining enemies if no kills have been detected for 30 seconds Added a failsafe switch that starts killing remaining enemies if no kills have been recorded for an extended duration Fixed enemi...

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