- Steam App
- Warhammer: Vermintide 2 (552500)
- Event type
- patch note
- Published
- 9 August 2019 - 06:16:58 UTC
- Source
- steam_community_announcements
Heroes! Welcome to Patch 2.0.3 for Vermintide 2. We wanted to get some changes in which we hope bring a bit more of that classic weapon feel to the difficulty settings you're accustomed to prior to patch 2.0. Putting some weight behind your strikes is an important part of the combat systems in Vermintide 2, and we can appreciate that a few of the adjustments in the 2.0 patch were removing a big part of that. We are keeping all your thoughts and feedback close to heart, and we genuinely appreciate you all taking your time to bring those thoughts to us. Balance Adjustments TempHP on Cleave: Increased healing per enemy hit to 0.75 from 0.5. First enemy hit now heals you for 50% of the initial value, instead of not at all. Changed stagger resistance multipliers per difficulty from: Recruit: 1.0 Veteran: 1.7 Champion: 2....