V1.1 is now live! — Infinite Music Game Steam update #5720491

Bass-Reactive FOV Zoom Max setting decreased by 50% Halfway Lane Spawning & Fade-In: Changed the note spawn position on the track to halfway in and...

Steam App
Infinite Music Game (5153850)
Event type
patch note
Published
19 September 2026 - 14:25:43 UTC
Source
steam_community_announcements
Bass-Reactive FOV Zoom Max setting decreased by 50% Halfway Lane Spawning & Fade-In: Changed the note spawn position on the track to halfway in and added a smooth fade-in effect over the first 25% of their journey toward the hit zone. Enhanced Audio Reactivity: Increased audio reactivity across the engine (lowered bass energy divisors and adjusted FOV zoom and dynamic blur intensity). Less Random Note Generation: Streamlined note patterns and reduced random double-spawn probabilities in the note generation algorithm for cleaner, more structured gameplay. Shorter Hold Notes: Reduced hold note durations and lengths by 30%. Eliminated Ghost Notes During Silence: Increased strict audio checks to prevent note spawning when the audio track is silent or has ended.

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