KoboldKare Patch 30.5.2020 — KoboldKare Steam update #577002

New Features: House has been replaced by some brushwork, it looks a bit nicer but still isn't finished. Basic brushwork for a city has been put in...

Steam App
KoboldKare (1102930)
Event type
patch note
Published
30 May 2020 - 23:04:53 UTC
Source
steam_community_announcements
New Features: House has been replaced by some brushwork, it looks a bit nicer but still isn't finished. Basic brushwork for a city has been put in place, it's still a WIP but it should give some stuff to explore and an idea of how some city buildings might work. Two new characters have been made and put into idle poses in their respective buildings. (NPC interactions coming soon!) Audio reverb zones have been set up, different rooms and building locations should have a noticeable difference in audio reverb. Many textures have been replace with procedural textures, they still aren't generating at runtime, but as soon as a bug in Substance's Unity plugin is fixed, we'll be able to have a LOT more high-res textures without taking up lots of data. Fruits all now have random sizes and contain coherent amounts of juices. Kwicc n' Thicc has been replaced by a generic super store, the store re-s...

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