- Steam App
- Heritage - A Dragon's Tale (3087900)
- Event type
- patch note
- Published
- 5 September 2026 - 21:05:01 UTC
- Source
- steam_community_announcements
Hey everyone! Been a while since a new patch rolled out, but that's a good thing I think haha 😊 Anyway, here's a list of fixes in this patch: At the Western Torga Training Site it says you can only use your sword, but you can still swap to other weapons When using Ice I, it re-uses the mana cost for each ice crystal spawned rather than just once Spiked ceiling trap in Level 4 didn't cause instant death and could cause the player to be softlocked. On Level 6, there's a softlock when wind jumping up to a secret area if you're right against one of the walls When playing as NO Body, if a Zombie grabs you, it showed Flame's sprite instead Swinging spiked chain ball obstacles caused inconsistent damage depending on where you were in the game Falling stone blocks caused inconsistent damage similar to the swinging spiked chain balls Fixed an off-by-one counting issue with the bestiary (you could...