[EXPERIMENTAL] 26w23c: Terrain Virtual Texture in hot water — Starship EVO Steam update #578399

Last shot at the virtual texture thing (it is actually a lot harder than just VTs, as I am also baking textures live as it is a planetary tech):In order...

Steam App
Starship EVO (711980)
Event type
patch note
Published
5 June 2026 - 05:33:41 UTC
Source
steam_community_announcements
Last shot at the virtual texture thing (it is actually a lot harder than just VTs, as I am also baking textures live as it is a planetary tech):In order to solve the hiccups issue after prolonged travel I had to make several compromises that now degrade the added value of the technology:Due to technical reason I can no longer use compression, which means I had to half quality to keep size contained.Due to this I had to increase the hybrid range by a bit, which degrade the net FPS gains compared to before. We still gains some FPS (90-95 vs 70).travel should now be smooth, but it increased the visual artifacts you get when tiles are loadingalso in some case it will look a bit blurry, like wall of rocks at medium distance. Close still looks nice, far looks nicer compared to before, but medium can looks worse =(=> honestly it felt this whole tech was not worth it, especially with regards wit...

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