- Event type
- patch note
- Published
- 5 July 2025 - 14:44:58 UTC
- Source
- steam_community_announcements
I’ve gone through your feedback like a curious cat in a storage room and looked closely at how some systems scale and interact. This patch scratches at the core gameplay and pounces on early game balance issues to make things smoother and more satisfying. Thanks for playing and keep the feedback coming!CardsIncreased spawn probability for:"More Weapons""Projectile Split"Adjusted conditions for the Support cards "Defensive" and "Offensive". They will not be included in your deck if you don’t have at least one Support unit. Players now start with 2 standard rerolls. Additional rerolls can still be obtained as before, by RECYCLING (discarding) Multiplier Modules.Multiplier ModulesImproved module stat scaling based on multiplier slots and resource amounts. The difference in stats between lower and higher multiplier slots is now more significant across all affected module attributes. Addition...