- Steam App
- Pixel Noir (754320)
- Event type
- patch note
- Published
- 7 January 2025 - 01:01:45 UTC
- Source
- steam_community_announcements
Fixed up some small issues here. Check it out. - Fix to pathfinding for NPCs that may get stuck walking in place on an obstacle's colliders. - Preventing toggling of fullscreen / windowed mode in options menu for Steam deck which can cause UI to get out of alignment. - Fix to bad room transition in Eastern area of the Sewers scene. - Fix to the possibility of Shade getting stuck on ladder in events in Towers scene. This could cause soft-locking for some players. - Fix to nightmare scene events that was causing an instance of effects going away temporally while transitioning into the last event in the sequence. - Fix to various layering glitches. As always, we welcome all feedback and bug reports to us directly in our Discord. We have a bugs-and-feedback channel where you can communicate your feedback about the game and detail out any issues or bugs you're encountering so we can fix them...