- Event type
- patch note
- Published
- 26 May 2026 - 19:09:31 UTC
- Source
- steam_community_announcements
HexMapEditor Update — Multi-POI Stacks & Fog of War Polish Two updates in this release. The big one: hex tiles now hold as many POIs as you want, with a tidy click-to-fan disclosure. The other: a stack of fog-of-war fixes so hiding works the way you'd expect across every editor level. --- Multiple POIs Per Hex Until now, each hex held a single POI. That made sense for marking a town but fell apart anywhere you wanted a town **and** a quest marker **and** a dungeon entrance. That's gone. A hex can now hold as many POIs as it needs to. **How it works in the editor** - When a hex has more than one POI, it shows a single marker with a **"+N" badge**. - **Click the badge** to fan the stack out around the hex — each POI on its own leg with a connector line back to the origin. - **Click any leg** to select that POI; click outside to collapse the fan. - **Drag a leg** to move just that POI. Drop...