- Event type
- patch note
- Published
- 18 September 2026 - 22:39:13 UTC
- Source
- steam_community_announcements
This is a semi-big update behind the scenes. ⚙️ No Roads has officially been migrated from Unreal Engine 5.5 to Unreal Engine 5.8, the latest production version of Unreal Engine. I was a little hesitant to move forward with this one because engine upgrades can sometimes cause unexpected problems throughout a project. Fortunately, the migration went much smoother than expected and only a few systems needed repairs afterward. 🔧 What Changed 🛞 Adjustments to the Traction UI ⚙️ Several smaller fixes and cleanup items 🎮 Very minor changes to vehicle handling and behavior from the newer engine version 📈 Some differences in overall performance and rendering 🧰 Additional optimization and adjustment work is already underway Moving to a newer engine version also changes some things under the hood, so I’ll continue tuning No Roads as I see how the new version performs across different systems. Over...