- Steam App
- Glitchangels (1170300)
- Event type
- patch note
- Published
- 4 February 2021 - 11:42:11 UTC
- Source
- steam_community_announcements
More freedom in shop when navigation (wrap top to bottom, left to right) Only show "Collect" hint on level 2 (not when looping) 'Trojans' should stop firing when affected by ZEN_AURA 'Thugs' should not reflect bullets when affected by ZEN_AURA Blue 'Pod' enemies do not drop skulls Ensure random timeout powerups do not count towards resume cost Added resume timeout cost to HUD Save COURAGE when saving checkpoints Save angel being played when saving checkpoints to alow resumptions with same angel Glitches respect the amount of PROTECTION remaining when starting / finishing Create a checkpoint at start of Loop 2 (AKA level 51) Added loop value to HUD next to level (e.g. 12.2) Added SACRIFICE to checkpoints Show angel, CHERUBS, SACRIFICE and GOLEMS on resume chekpoint menu Some boss 'randomisaton' when looping Hopefully stopped player weapons sounds from not playing Added some extra names to...