Experimental Branch Patch August 12 2016 — SpiritSphere DX Steam update #58513

https://media.giphy.com/media/l0MYwwF4BnTjln99S/giphy.gif As promised, I did some work on the 4 player mode for you guys! You can test it on the...

Steam App
SpiritSphere DX (458170)
Event type
patch note
Published
11 August 2016 - 23:55:27 UTC
Source
steam_community_announcements
https://media.giphy.com/media/l0MYwwF4BnTjln99S/giphy.gif As promised, I did some work on the 4 player mode for you guys! You can test it on the experimental branch. I also worked on a bunch of other things; features Added 4-player mode gameplay changes ozo Ozo's charged move's range now scales with the charge duration; the longer you charge, the bigger the range on the attack Ozo's charge duration has been slightly increased misc When selecting practise mode, a second character will now be added automatically in the character select screen fixed a bug where particle effects would scale incorrectly on some resolutions game configuration http://i.imgur.com/YsyahqO.png Added an option to open the SpiritSphere Launcher, where screen resolution and input can be configured. To do this, hold Alt immediatly after you've chosen open SpiritSphere. I didn't have the chance to play with 4 players y...

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