- Event type
- patch note
- Published
- 20 December 2019 - 14:06:32 UTC
- Source
- steam_community_announcements
December 2019 patch out now! Bugs are being squashed at a rapid rate, all major ones being fixed in this update! Full changelog at the bottom, but here are a couple highlights: Checkpoints no longer save player as dead: A combination of a slight delay when checkpoints save the player's state, as well as the fact the game could save progress after death lead to a lot of players loading a save only to find themselves in the red death room, unable to progress. No more! Unfortunately if you have a save game with the game in this state, you will need to select "Restart" from the menu to replay that level from the beginning, atleast knowing it won't happen again! Thanks "_OhHiMark" for screenshot Vive Cosmos now works: We accidentally messed up the Vive Cosmos bindings right before release, works like a charm now. Oops! C...