- Event type
- patch note
- Published
- 30 April 2020 - 11:30:22 UTC
- Source
- steam_community_announcements
I have updated Aquila to version 0.981. This brings in numerous bug fixes and little changes. trueSKY is one important change. For VR use trueSKY seems to require single-pass rendering, so I'd be very interested in hearing from anyone with a non-Nvidia card, or certainly a card that doesn't support it. I'd like to see what it does, and how I can resolve any issues. Additionally, if you run the Unity player with anything below "Beautiful" quality setting, the trueSKY sky may be flipped upside-down on the second observer screen. VR view will be fine whatever quality setting you use. If you need to change it, run the game while holding CTRL and the player options window will appear on your Windows desktop. Bird flight physics has been brought 'in-house' for best flexibility. Motion controllers benefit most from this change, as you have more flexibility with your wings, although all control ...