Patch 1.05 - Major Balance Changes — Twilight Epoch Steam update #59474

- Losing a party member no longer decreases rank, and enemy turn timers are faster on low and mid rank than they were previously. Previously, spamming...

Steam App
Twilight Epoch (2886740)
Event type
patch note
Published
3 November 2025 - 17:04:17 UTC
Source
steam_community_announcements
- Losing a party member no longer decreases rank, and enemy turn timers are faster on low and mid rank than they were previously. Previously, spamming attack and facetanking damage was an effective strategy, because the continual death of party members kept you at low rank, which in turn kept enemies slow enough for your DPS to out-pace theirs. - Poise has been reworked. Enemies now ALWAYS get knocked back on hit. Knockback has been doubled globally, and enemy walk speeds have been increased by x1.5. This makes the game much less spammy. Every hit will now reset the neutral, forcing you to re-approach to attack again. - Lower ranks now penalize essence gain, with bottom rank only giving you 1/3 of the essence you would ordinarily get. This was the case in pre-release versions, but was removed. The rationale was to introduce a dynamic where you would want to be selective about items and p...

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