Update 1.11 Released! — Septic Savages Steam update #595589

A lot of people expressed some basic concerns about the game, and we're glad to announce they've all been addressed in 1.11! We're going to make a quick...

Steam App
Septic Savages (547000)
Event type
patch note
Published
23 November 2016 - 22:27:58 UTC
Source
steam_community_announcements
A lot of people expressed some basic concerns about the game, and we're glad to announce they've all been addressed in 1.11! We're going to make a quick list of what we've done here so that curious players (and potential customers) can see what we've been busy doing. You move faster at the beginning of the game. Septic Savages isn't particularly suited to moving slowly. It's more about frantic battling. Some people (rightly) suggested that the beginning speed for the game was simply too slow. We've increased it by around 37%, and we have to say it works really well. No more slow start to the game! There's no more secondary fire in Campaign Mode. Our original intention in having a secondary weapon in Campaign Mode was to allow for torpedo limits and add a new layer of complexity to the game. Well, we added complexity, but we also frustrated players who found the whole thing a bit inconven...

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