- Event type
- patch note
- Published
- 15 October 2019 - 15:57:19 UTC
- Source
- steam_community_announcements
Burst now deals pure damage with a higher multiplier and controlled burst has almost no cooldown but wastes 80 mp at each use - The old initial supershot/burst cooldown is no more - back in the day, hp levels were low, since they are currently high, no need to prevent high burst scenarios Internally unified most of the skill responses, they are pretty much ready to be Promise'd The updated Spooky Forest is live, Spooky Town has 2 new entry points, thanks to the feedback from Discord, the Halloween bosses too can be dynamically observed to increase engagements A very exciting change this week is the new name of our town - Mainland! - Congratulations and thanks to Torins for finding the new name, I mean - "main" + "-land" - it's a match made in heaven for a coding game Another simple but notable improvements is render...