Early Access: Week 16,17 in Review — Adventure Land - The Code MMORPG Steam update #595749

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34225379%2F389ecf60bd365ba17a44a9bb74951355155eed2b.png Experienced something...

Steam App
Adventure Land - The Code MMORPG (777150)
Event type
patch note
Published
28 May 2019 - 11:02:24 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34225379%2F389ecf60bd365ba17a44a9bb74951355155eed2b.png Experienced something resembling a writer's block these 2 weeks, intended to introduce more content, but there were no sparks. Ultimately I came to the conclusion that I care too much about the results. It creates a certain kind of fear where you're afraid to make mistakes and end up doing nothing at all. Decided to consider the game development like a game itself and just introduce new things, have fun, deal with the aftermath - In the end, managed to break out of that fruitless state on Sunday Out of all the things I want to add to the game, the "Pokedex"/Monster Achievements-like system was outcome/effort ratio-wise at the top Internally, each character has it's own internal counter for monster kills. There's a new item called "Tracktrix" - it allows you to see your...

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