- Event type
- patch note
- Published
- 26 March 2019 - 13:12:09 UTC
- Source
- steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34225379%2F8180aea5923c7caed17ba1e6f3f6eff21e306e91.png Updated the server-side attack routines, the main purpose was to be able to Return promise's from the attack() functions - which requires every response to be refactored and documented - along with this change, also added a way to easily compensate for ping delays and increase dps! The new attack documentation and event documentation includes all possible scenarios like reflection, damage return, mobbing, stacked damage and so on - If I missed any, feel free to let me know New character property: character.ping - calculates an average value for your character's ping, mainly by recording the network round-trip of the attack events 2 new ranger skills: Hunter's Mark and Piercing Shot - Thanks to Spadar's design on Discord/#new_ideas - From early feedback, it seems Pierci...