- Steam App
- SculptrVR (418520)
- Event type
- patch note
- Published
- 27 May 2016 - 22:56:45 UTC
- Source
- steam_community_announcements
The latest update to SculptrVR adds two long awaited features: Adaptive Detail and the World Gallery! Adaptive Detail: The Adaptive Detail combines far off, small voxels into larger ones. This reduces the triangle count, and allows the player to keep sculpting for a much longer time! World Gallery: The World Gallery is a new way to load your saved files. A low resolution 'preview world' is created using the Adaptive Detail technology and displayed on one of 16 pedestals in the gallery. You can page through your worlds visually, 16 at a time! Each of your old worlds will need to be resaved to generate a preview. For a more detailed description, click here More detailed changelog: Adaptive Detail added World Gallery added Sky Sphere interface improved Sculpting feedback and particles Two new demo worlds UI menu improvements