Patch Notes 135 — Factory Town 2: Paradise Steam update #6052907

Shopping Balance ChangesPlayers aiming for the Utopia achievement were having difficulty getting 100% happiness for all their villagers. There was...

Steam App
Factory Town 2: Paradise (3312130)
Event type
patch note
Published
21 August 2026 - 20:33:05 UTC
Source
steam_community_announcements
Shopping Balance ChangesPlayers aiming for the Utopia achievement were having difficulty getting 100% happiness for all their villagers. There was always a small handful of workers just slightly unhappy, but by the time they shopped to full happiness, another worker would become unhappy.This was mostly due to some previous changes meant to prevent workers from abandoning their jobs for long stretches to get items they didn't really need. It seems those changes were just slightly too aggressive, so I balanced things back the other way.The key change is that workers make smarter decisions about what they shop for - they'll be more proactive about shopping for items if it's an urgent need, or if they are on their last copy of an item that is decaying and would cause a needs deficit. They are also even less likely to pursue items they don't need. There had been a logical bug that a worker wo...

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