Devlog · 2026-09-08 — Myriad Mayhem Steam update #6065019

Dev Log — Slower Roads Ahead, But Still on the PathHey everyone,Two things I want to talk about today: the pace of updates going forward, and why "new...

Steam App
Myriad Mayhem (2476730)
Event type
patch note
Published
8 September 2026 - 16:39:22 UTC
Source
steam_community_announcements
Dev Log — Slower Roads Ahead, But Still on the PathHey everyone,Two things I want to talk about today: the pace of updates going forward, and why "new maps" — which I said was next — got quietly pushed down the list.Updates will come slower from hereI don't have as many hours a week to put into the game as I used to. That's just the reality of my life right now, and I'd rather tell you that straight than have patches go quiet and let you wonder what happened. The game isn't stalled — it's just going to move at a slower, more sustainable pace than before.Why maps got pushed backI said maps were next. They're not — not yet — and here's why.The more I planned it out, the more "new maps" turned out to be tangled up in a much bigger problem: the build-system itself. Right now the loop is basically: take a region → cover every slot with a building → take the next region → repeat. It works, but...

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