Patch: Wednesday, November 11th, 2018 — Secondhand Lands Steam update #60670

* This patch mostly changes a lot of the client internal rendering. - Occlusion queries have been removed. - The engine paints the z-buffer first and...

Steam App
Secondhand Lands (675230)
Event type
patch note
Published
14 November 2018 - 23:00:58 UTC
Source
steam_community_announcements
* This patch mostly changes a lot of the client internal rendering. - Occlusion queries have been removed. - The engine paints the z-buffer first and then runs the shaders normally. - Water reflection and refraction both use the same method. - Although it sounds bad to run the render pipe twice, the z-pass is fast, and we only render the necessary pixels. * A super embarrassing bug was removed where all the skinned meshes were rendered twice. The next patch is going to be centered on fixing a rendering error for the AMD Radeon r9 200 series. I had to buy one of these and setup a computer just to be able to reproduce this problem. After this next patch is done, I'll be working on a huge patch centering upon appearance customization.

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.