Rescue HQ - Update 3 Out Now! — Rescue HQ - The Tycoon Steam update #607201

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34124484%2F9ec40d66597dd93a3e67b308ec535ce86bcacbe3.gif Update #3 is now available!...

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Rescue HQ - The Tycoon (809720)
Event type
patch note
Published
7 August 2019 - 06:32:49 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34124484%2F9ec40d66597dd93a3e67b308ec535ce86bcacbe3.gif Update #3 is now available! Major Changes: - @Someone's SFPD vehicles are now part of the mainmod, replacing the original SF Police vehicles. Thanks @Someone - Funding replacement of SFPD vehicles from old savegames - Needs rebalance: Adjusted intervals & range variety to a higher spread, which makes situations like ALL THE CREW NEEDS TO PEE AT THE SAME TIME much less likely. - Mirror is now unlocked in SF :wink: Dispatch Window: - Traits on actors now have a highlight if they synergize with an active emergency Tag - Changed equipment selection UI. Added a button to send out all available of a single type. - Added descriptions to all tooltips in "Required Assets" section (i.e. traits now describe what they do) Actor Inspection - Added needs display for actors - Actor n...

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