Patch Notes - 0.5.0 — Trading Towns Steam update #608060

Changes Reworked world. Resources are now randomly placed in the world and need to be unlocked in the research tree to be collectable through buildings...

Steam App
Trading Towns (2930080)
Event type
patch note
Published
20 November 2024 - 14:19:03 UTC
Source
steam_community_announcements
Changes Reworked world. Resources are now randomly placed in the world and need to be unlocked in the research tree to be collectable through buildings. Heroes can collect all resources. Added new tiles and mechanics. Added pets. Added soul weapons. Added new buildings. Reworked UI and added more informations. Reworked hero skill upgrade system. Heroes have now skillpoints which can be used to upgrade a skill up to 30 times. Skillpoints are gained through level up or other sources. Increased heroes max level from 10 to 50. Heroes also need less EXP for level up. Scout camp now scout nearby random tiles. Items can no longer be sold directly. Bandits are now weaker. Reduced clearing, scouting and building time. Bugs Fixed reset bugs (monsters, bandits, traveling merchants, crafted artifacts). Fixed bug where population would grow if playing hans.

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