- Steam App
- Heart&Slash (326840)
- Event type
- patch note
- Published
- 9 February 2016 - 10:24:00 UTC
- Source
- steam_community_announcements
GENERAL PROGRESS We keep progressing with the porting. Hopefully, for our next update the first two of the three console ports will be done. The QA requirements of the consoles mean a lot of changes are done to our backends (savegames, unlocks... etc) and those changes are getting ported to the PC version as soon as they are implemented. ENEMY BEHAVIOUR The most significant gameplay change in this build is a change on how the combat director organizes enemy attack patterns. Before, enemies where assigned an aggressive ticket that moved them into attacking distance and allowed then to actually attack. However, those tickets were held for a long time, making many enemies unable to get their own tickets unless you either attacked them or killed the aggressive enemy. Now, once an enemy attacks, it loses its aggression ticket and allows other enemies to get one. This results in less enemies b...