Weekly update 17: Hard Mode — Blood Card Steam update #611076

Gameplay: Beat the game by reaching the exit to unlock next tier Tier 1: Everything is normal. Tier 2: Legendary cards in stores are more expensive...

Steam App
Blood Card (930780)
Event type
patch note
Published
24 January 2019 - 08:00:08 UTC
Source
steam_community_announcements
Gameplay: Beat the game by reaching the exit to unlock next tier Tier 1: Everything is normal. Tier 2: Legendary cards in stores are more expensive. Tier 3: Enemies have more HP. Tier 4: Bosses have more HP. Tier 5: No rewards for defeating bosses. Tier 6: Enemies are more powerful. Tier 7: Boss abilities are stronger. Tier 8: No starting bonus. Optimization: Optimize the game to solve the problem of lag and framerate drop. The experience of operating cards is optimized. Bugs: Fixed issue where enemies who've died still have their info cluttering the screen. Fixed issue where card clunkiness caused by quick play. Balance Adjustment: Shaman:ATK+4 -> ATK+3 Bloody Abomination:HP 60 -> 52 Golem:Damage 2 -> 3

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