- Steam App
- Spellmasons (1618380)
- Event type
- patch note
- Published
- 10 January 2025 - 10:53:03 UTC
- Source
- steam_community_announcements
Patch Notes - Version 1.54.0 Balance Changes Adjusted loop difficulty scaling. The rate at which the difficulty increases on loop levels (+1, +2, +3...) will now grow faster Ensured bosses continue to spawn on loop levels beyond +3. Bug Fixes Fixed an issue where quicksaves labeled "Last Turn" would save at the beginning of a level before any enemies were placed. Prevented unspawned players from taking damage. Thanks to Piratesaur from the Steam forums and others who reported this! Fixed missing "Damage" text in trap descriptions. Corrected "Miniboss" to "Champion" in Blood Archer descriptions. Resolved an issue where targeting spells sometimes lacked the "Requires Following" text if no non-targeting spell followed. Fixed minion runes not working on automated summons. Also fixed quantity power scaling so that Sharp Teeth and Harden Minions effects now apply after quantity power from stac...