- Steam App
- Spellmasons (1618380)
- Event type
- patch note
- Published
- 16 June 2024 - 23:33:02 UTC
- Source
- steam_community_announcements
Removed cooldowns After considering, I've determined that the idea of a cooldown itself is against the design of Spellmasons. This was just a bandaid to a few select spells being overpowered. I've found it better to alter the spell logic itself (in the case of freeze to not allow stacking) and to make them more mana expensive (in the case of resurrect) which will prevent them from just being cast turn after turn. Also the modifier itself can prevent the unit from being refrozen (see freeze) which is much better than cooldowns because it also prevents refreezing in multiplayer. Balance: Freeze Removes cooldown Freeze no longer stacks Balance: Increase Merge spell rarity fix: Prevent empower from targeting players to prevent confusion i18n: Clarify that Empower does not affect players art: Add slightly new cast animation audio: Only play "endTurn" sfx once per turn Thanks Hazzie and Nord f...