- Steam App
- Spellmasons (1618380)
- Event type
- patch note
- Published
- 9 October 2023 - 17:49:19 UTC
- Source
- steam_community_announcements
feature: On loop levels, half of the enemies are immune for 1 turn. This makes levels after the deathmason a better challenge balance: make Necromancer class summon spells 30% cheaper Thanks Antonio! and Expresso Depresso and others for feedback balance: Temporarily remove bloodmason class until he can be properly balanced. improvement: Ally deathmasons now summon blue portals which heal you if you walk through them instead of hurt you like red portals do. (If you do not walk through them, they still spawn allies) fix: Prevent Deathmasons from health-sapping each other. Thanks Antonio! for reporting this! fix: Calamities not increasing health and stamina stat of enemies Thanks Antonio! for reporting this! fix: Spawn locations for deathmasons' brothers fix: Cloned player blood cursed also secretly blood cursed player without reporting in UI. Thanks MeBeDerp for reporting this! fix: Enemy ...