- Event type
- patch note
- Published
- 14 September 2026 - 15:39:00 UTC
- Source
- steam_community_announcements
🍃 Hello Explorers!We're still hard at work ironing things out based on your feedback and suggestions. We're immensely thankful for all of your support and activity on the forums and our Discord server. This game wouldn't be what it is without you all.📝 Patch NotesGameplay BalanceItem Durability Rate: A single difficulty setting now controls how fast everything you own wears out: tools you use, gear that drains while you wear it (gas mask, immunity pump, rebreather, light stick), the hoverboard, the drone, and food rotting in your inventory and in containers. Plants growing out in the world are not affected. The rate is 1.0 on Scientist, 1.25 on Survivalist and 2.0 on Space Hell, and the Engineer slider goes up to 2.0. On Scientist this makes wear consistent across all your equipment, where before a few items wore more slowly than the rest.Fainting Penalty: Fainting now costs 5% durabilit...