New MP + Balancing Update — GRIP: Combat Racing Steam update #619726

We're getting ready for the GRIP Trans-world Championship! GTC 3 is starting today! See this tweet for details...

Steam App
GRIP: Combat Racing (396900)
Event type
patch note
Published
30 November 2019 - 15:00:47 UTC
Source
steam_community_announcements
We're getting ready for the GRIP Trans-world Championship! GTC 3 is starting today! See this tweet for details: https://twitter.com/GRIPVideoGame/status/1194642132767838210 We've updated the game with the following changes: - Starting grid now randomized in multiplayer - Destructible vehicle respawn time cut to 5 seconds from 10 (for both races and deathmatch) - Ramraider charged and uncharged versions now swapped. Community feedback was that the AOE push version was OP. Now the slowdown during charging will help keep it balanced. - Bot names in lobbies now stay consistent These changes should make races tighter and more balanced and help prevent leaders from creating a large gap in the grid. As always, be sure to jump on our Discord to chat with other players and set up matches! https://discord.gg/grip

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.