NEW car, better physics, exploding barrels, 21:9, new tune and more - GRIP v.1.1.8 now on Steam — GRIP: Combat Racing Steam update #619750

NEW Vintek Juggernaut, more stable vehicle physics, 21:9 support, new song, exploding barrels, updated Skytrack and more! NOTE: The Raptor hit effects...

Steam App
GRIP: Combat Racing (396900)
Event type
patch note
Published
28 January 2017 - 16:36:43 UTC
Source
steam_community_announcements
NEW Vintek Juggernaut, more stable vehicle physics, 21:9 support, new song, exploding barrels, updated Skytrack and more! NOTE: The Raptor hit effects when shooting an opponent seem to be messed up, in that they spawn far away from the targeted car, and are too big. We're unsure why this happened, but are looking into it Video: http://www.cagedelement.com/grip/video/1.1.8.Patch.mp4 List of some known issues with this the current version of the game: Vehicle physics can still be screwy at times, causing your car to bounce unexpectedly, catch on geometry or spend too much time in the air. We've been aware of these types of issue for a while and have constantly been improving physics as we go. Islands Track: This map is still very early WIP and hasn't changed this update, but will for the next one The menus only support mouse navigation right now. Gamepad support will be coming as soon as p...

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