GRIP Update 1.0.10.1 is now available! — GRIP: Combat Racing Steam update #619763

- GRIP Early Access Release v.1.0.10.1 is now live! - The biggest changes in this patch revolve around physics interactions. The problems with bouncing...

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GRIP: Combat Racing (396900)
Event type
patch note
Published
2 June 2016 - 17:04:02 UTC
Source
steam_community_announcements
- GRIP Early Access Release v.1.0.10.1 is now live! - The biggest changes in this patch revolve around physics interactions. The problems with bouncing violently and catching on the environment has been greatly reduced, and car vs car collision has been improved. That said, physics and collision are, as always, an ongoing work in progress, so the car vs environment collisions, weight of the car and overall driving will improve as we continue development. NOTE: Unfortunately the Norvos track was not up to our standards for this patch, but we will have it in the game as soon as we can. http://www.cagedelement.com/grip/temp/Patch1010.jpg Here is the full changelist for patch 1.0.10.1: Gameplay: Better physics: Greatly reduced are the instances where the car will catch on geometry in tunnels, bounce on landing or fall through the world. Overall the driving is smoother and less frustrating (v...

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